Time for:
- Plan: 10 min
- Execute: 30 min
Type(s) of Essential(s):
Prerequisite:
- Is a prerequisite: Yes
- Has a prerequisite: No
Overview
For gameplay, a variety of board and card games are dispersed in the room. As an educator, you will encourage learners to play games, engage in gameplay with learners, and help guide gameplay between learners.
Goals and Outcomes
Goal: Learners engage in gameplay and experience a variety of games.
Outcomes: Learners critically review board and card games and become more perceptive about various components of games (i.e. rules, mechanics, etc.) and the player’s experience.
Materials
Game examples include UNO, Spyfall, Sleeping Queens, In a Pickle, Spot It, Apples to Apples, Magic Labyrinth, Connect 4, Happy Salmon, Code Names, Shifty-Eyed Spy, and card games. .
Preparation
Select games that require a minimum of two players. Make sure there are enough games to accommodate the amount of learners and all the educators are familiar with the games selected or willing to learn about gameplay and rules from the learners.
Implementation and Completion
Put one or two games on a table. If there are couches or another type of relaxed space at your program, place games in those areas as well. Set up games so they are ready to be played (this also makes it an easy entry experience for the learner). As the learners enter the space, invite them to play one of the games. Engage in multiple rounds of gameplay with them.