Time for:
- Prepare: 5-15 min
- Implementation: 60 min
Type(s) of Essential(s):
![social and emotional growth icon](images/icon-SE-growth-sm2.png)
Social & Emotional Growth
![design icon](images/icon-design-sm2.png)
Design
Prerequisite:
- Is a prerequisite: No
- Has a prerequisite: Yes
Overview
Each pair and small group presents their pitch to a bigger audience consisting of the learners’ parents and/or family members, the game designers, and the educators.
Goals and Outcomes
Goal: Learners present their overall game pitch to a bigger audience while showing off what they have learned throughout the week in how to create a game.
Outcomes: Learners develop their presentation and oral communication skills. Since they were not able to make a complete game due to timing, the learners have first-hand experience in understanding that game design is a process.
Materials
Prepare Materials based on the pitch option
For Game Idea and Prototype Pitch
Presentation, prototype, projector, white/projector screen
For Game Review Pitch
Presentation, projector, white/projector screen
Preparation
Prepare for this activity based on the pitch option selected
For Game Idea and Prototype Pitch
Prerequisites: Activities to complete before this activity - Defining Game Essentials for Pitch
Refining Game Idea;
Pitch Essentials Discussion;
Designing Presentation and Prototype;
Words of Confidence;
Practice Presentation of Game Pitch
Have learners share a copy of their pitch with educators and verify the most updated version of each presentation and prototype are saved and ready. Inform learners of the order they will present.
For Game Review Pitch
Prerequisites: Activities to complete before this activity -
Creating Your Game Review Criteria;
Pitch Essentials Discussion;
Designing Presentation and Prototype;
Words of Confidence;
Practice Presentation of Game Pitch
Have learners share a copy of their pitch with educators and verify the most updated version of each presentation is saved and ready. Inform learners of the order they will present.
Implementation and Completion
One or two educators introduce the session and provide the audience with the purpose of the session, overview of activities, and goals of the youth session. Learners then present the final version of their game pitch to family members, friends, and staff.